| AActor::UseShortConnectTimeout()
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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
virtual bool UseShortConnectTimeout() const
Used by the net connection to determine if a net owning actor should switch to using the shortened timeout value
true to switch from InitialConnectTimeout to ConnectionTimeout values on the net driver