Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerState.h |
Include |
#include "GameFramework/PlayerState.h" |
const FUniqueNetIdRepl & GetUniqueId() const
Gets the literal value of UniqueId.
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerState.h |
Include |
#include "GameFramework/PlayerState.h" |
const FUniqueNetIdRepl & GetUniqueId() const
Gets the literal value of UniqueId.