APlayerState::RegisterPlayerWithSession

Register a player with the online subsystem

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerState.h

Include

#include "GameFramework/PlayerState.h"

Source

/Engine/Source/Runtime/Engine/Private/PlayerState.cpp

Syntax

virtual void RegisterPlayerWithSession
(
    bool bWasFromInvite
)

Remarks

Register a player with the online subsystem

Parameters

Parameter

Description

bWasFromInvite

was this player invited directly

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