ASpectatorPawn::PossessedBy

Overridden to avoid changing network role.

Windows
MacOS
Linux

Override Hierarchy

APawn::PossessedBy()

ASpectatorPawn::PossessedBy()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/SpectatorPawn.h

Include

#include "GameFramework/SpectatorPawn.h"

Source

/Engine/Source/Runtime/Engine/Private/SpectatorPawn.cpp

Syntax

virtual void PossessedBy
(
    class AController * NewController
)

Remarks

Overridden to avoid changing network role. If subclasses want networked behavior, call the Pawn::PossessedBy() instead.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss