| AActor::IsLevelBoundsRelevant()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Volume.h |
Include |
#include "GameFramework/Volume.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Volume.cpp |
virtual bool IsLevelBoundsRelevant() const
Indicates whether this actor should participate in level bounds calculations