Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h |
Include |
#include "GameFramework/WorldSettings.h" |
Source |
/Engine/Source/Runtime/Engine/Private/WorldSettings.cpp |
virtual float FixupDeltaSeconds
(
float DeltaSeconds,
float RealDeltaSeconds
)
Returns the delta time to be used by the tick. Can be overridden if game specific logic is needed.