Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h |
Include |
#include "GameFramework/WorldSettings.h" |
Source |
/Engine/Source/Runtime/Engine/Private/WorldSettings.cpp |
virtual float GetGravityZ() const
Returns the Z component of the current world gravity and initializes it to the default gravity if called for the first time.
Z component of current world gravity.