ERootMotionAccumulateMode

Enumeration for RootMotionSource accumulation mode

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h

Include

#include "GameFramework/RootMotionSource.h"

Syntax

enum ERootMotionAccumulateMode
{
    Override    = 0,
    Additive    = 1,
}

Values

Name

Description

Override

Sets velocity to this value directly.

Additive

Gets added on top of existing velocity.

Remarks

Enumeration for RootMotionSource accumulation mode

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