Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
Include |
#include "GameFramework/RootMotionSource.h" |
enum ERootMotionAccumulateMode
{
Override = 0,
Additive = 1,
}
Name |
Description |
---|---|
Override |
Sets velocity to this value directly. |
Additive |
Gets added on top of existing velocity. |
Enumeration for RootMotionSource accumulation mode