EVisibilityAggressiveness

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h

Include

#include "GameFramework/WorldSettings.h"

Syntax

enum EVisibilityAggressiveness
{
    VIS_LeastAggressive,
    VIS_ModeratelyAggressive,
    VIS_MostAggressive,
    VIS_Max,
}

Values

Name

Description

VIS_LeastAggressive

VIS_ModeratelyAggressive

VIS_MostAggressive

VIS_Max

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss