FDebugTraceInfo

CheatManager Object within playercontroller that manages development "cheat" commands only spawned in single player mode No cheat manager is created in shipping builds.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h

Include

#include "GameFramework/CheatManager.h"

Syntax

struct FDebugTraceInfo

Remarks

CheatManager Object within playercontroller that manages development "cheat" commands only spawned in single player mode No cheat manager is created in shipping builds. Debug Trace info for capturing

Variables

Name Description

Public variable

uint32: 1

 

bInsideOfObject

This is when blocked and penetrating

Public variable

float

 

CapsuleHalfHeight

Half collision capsule height.

Public variable

float

 

CapsuleRadius

Half collision capsule radius.

Public variable

FVector

 

HitImpactNormalEnd

Hit ImpactNormal End.

Public variable

FVector

 

HitLocation

Hit Location.

Public variable

FVector

 

HitNormalEnd

Hit Normal End.

Public variable

FVector

 

HitNormalStart

Hit Normal Start.

Public variable

FVector

 

LineTraceEnd

Line Trace End.

Public variable

FVector

 

LineTraceStart

Line Trace Start.

Constructors

Name Description

Public function

FDebugTraceInfo()

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