float SmoothNetUpdateRotationTime
How long to take to smoothly interpolate from the old pawn rotation on the client to the corrected one sent by the server. Must be >= 0. Not used for linear smoothing.
float SmoothNetUpdateRotationTime
How long to take to smoothly interpolate from the old pawn rotation on the client to the corrected one sent by the server. Must be >= 0. Not used for linear smoothing.