Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerMuteList.h |
Include |
#include "GameFramework/PlayerMuteList.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerMuteList.cpp |
void ServerUnmutePlayer
(
class APlayerController * OwningPC,
const FUniqueNetIdRepl & UnmuteId
)
Tell the server to unmute a given player
Parameter |
Description |
---|---|
OwningPC |
player controller that would like to unmute another player |
UnmuteId |
player id that should be unmuted |