FRootMotionSource::Clone

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Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h

Include

#include "GameFramework/RootMotionSource.h"

Source

/Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp

Syntax

virtual FRootMotionSource * Clone() const

Returns

newly allocated copy of this FRootMotionSource. Must be overridden by child classes.

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