FRootMotionSourceGroup::ApplyRootMotionSource

Apply a RootMotionSource to this Group

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h

Include

#include "GameFramework/RootMotionSource.h"

Source

/Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp

Syntax

uint16 ApplyRootMotionSource
(
    FRootMotionSource * SourcePtr
)

Remarks

Apply a RootMotionSource to this Group

Returns

LocalID for this RMS

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