Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
Include |
#include "GameFramework/RootMotionSource.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp |
FRootMotionSourceGroup & operator=
(
const FRootMotionSourceGroup & Other
)
Copy operator - deep copy so it can be used for archiving/saving off moves