FRootMotionSourceStatus

Structure for RootMotionSource status flags (used for convenience instead of having to manually manipulate flag bitfields)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h

Include

#include "GameFramework/RootMotionSource.h"

Syntax

struct FRootMotionSourceStatus

Remarks

Structure for RootMotionSource status flags (used for convenience instead of having to manually manipulate flag bitfields)

Variables

Name Description

Public variable

uint8

 

Flags

Constructors

Name Description

Public function

FRootMotionSourceStatus()

Functions

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