Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
Include |
#include "GameFramework/RootMotionSource.h" |
struct FRootMotionSourceStatus
Structure for RootMotionSource status flags (used for convenience instead of having to manually manipulate flag bitfields)
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Flags |
Name | Description | |
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FRootMotionSourceStatus() |
Name | Description | ||
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Clear() |
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HasFlag ( |
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SetFlag ( |
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UnSetFlag ( |