FUNC_DECLARE_DYNAMIC_MULTICAST_DELEGATE

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Syntax

CURRENT_FILE_ID___LINE___DELEGATE FUNC_DECLARE_DYNAMIC_MULTICAST_DELEGATE
(
    FWeakObjectPtr,
    FActorEndTouchOverSignature_MCSignature,
    FActorEndTouchOverSignature_DelegateWrapper,
    FUNC_CONCAT(FUNC_CONCAT(ETouchIndex::Type InParam1, AActor *InParam2)),
    FUNC_CONCAT(FUNC_CONCAT(*this, InParam1, InParam2)),
    void,
    ETouchIndex::Type,
    AActor *
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss