Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
CURRENT_FILE_ID___LINE___DELEGATE FUNC_DECLARE_DYNAMIC_MULTICAST_DELEGATE
(
FWeakObjectPtr,
FActorHitSignature_MCSignature,
FActorHitSignature_DelegateWrapper,
FUNC_CONCAT(FUNC_CONCAT(AActor *InParam1, AActor *InParam2, FVector InParam3, const FHitResult &InParam4)),
FUNC_CONCAT(FUNC_CONCAT(*this, InParam1, InParam2, InParam3, InParam4)),
void,
AActor *,
AActor *,
FVector,
const FHitResult &
)