Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineReplStructs.h |
Include |
#include "GameFramework/OnlineReplStructs.h" |
Source |
/Engine/Source/Runtime/Engine/Private/OnlineReplStructs.cpp |
void MakeReplicationData()
Helper to make network serializable representation
Possibly encode the unique net id in a smaller form
Empty:
Encoded -
=""> =""> Encoded (out of engine oss type) -
=""> =""> =""> Unencoded -
=""> Unencoded (out of engine oss type) -
=""> ="">