Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerState.h |
Include |
#include "GameFramework/PlayerState.h" |
struct PingAvgDataV2
Struct keeping track of the lowest ping values over a given second.
Name | Description | ||
---|---|---|---|
|
float |
AvgPingV2 |
The average of the values in PingValues, calculated after 1s. |
|
PingValues |
List of ping values |
Name | Description | |
---|---|---|
|
PingAvgDataV2() |
Default constructor |
Name |
Description |
---|---|
MAX_PING_VALUES_SIZE |
The maximum number of ping values we will keep track of |