| TArray
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
template<class T, uint32 NumElements>
class TInlineComponentArray : public TArray< T, TInlineAllocator< NumElements > >
TInlineComponentArray is simply a TArray that reserves a fixed amount of space on the stack to try to avoid heap allocation when there are fewer than a specified number of elements expected in the result.
Name | Description | |
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TInlineComponentArray() |
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TInlineComponentArray |
Name |
Description |
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Super |