Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
Include |
#include "GameFramework/CharacterMovementComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp |
void ConvertRootMotionServerIDsToLocalIDs
(
const FRootMotionSourceGroup & LocalRootMotionToMatchWith,
FRootMotionSourceGroup & InOutServerRootMotion,
float TimeStamp
)
Converts received server IDs in a root motion group to local IDs