FStepDownResult

Struct updated by [StepUp()](API\Runtime\Engine\GameFramework\UCharacterMovementComponent\StepUp) to return result of final step down, if applicable.

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Syntax

struct FStepDownResult

Remarks

Struct updated by StepUp() to return result of final step down, if applicable.

Variables

Name Description

Public variable

uint32: 1

 

bComputedFloor

Public variable

FFindFloorResul...

 

FloorResult

Constructors

Name Description

Public function

FStepDownResult()

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