Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
Include |
#include "GameFramework/CharacterMovementComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp |
virtual bool FindNavFloor
(
const FVector & TestLocation,
FNavLocation & NavFloorLocation
) const
Project a location to navmesh to find adjusted height.
True if projection was performed (successfully or not)
Parameter |
Description |
---|---|
TestLocation |
Location to project |
NavFloorLocation |
Location on navmesh |