MaxDepenetrationWithPawnAsProxy

Max distance we allow simulated proxies to depenetrate when moving out of other Pawns.

Windows
MacOS
Linux

Syntax

float MaxDepenetrationWithPawnAsProxy

Remarks

Max distance we allow simulated proxies to depenetrate when moving out of other Pawns. Typically we don't want a large value, because we receive a server authoritative position that we should not then ignore by pushing them out of the local player.

See Also

MaxDepenetrationWithGeometry

MaxDepenetrationWithGeometryAsProxy

[MaxDepenetrationWithPawn](API\Runtime\Engine\GameFramework\UCharacterMovementComponent\MaxDepenetration-_2)

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