Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
Include |
#include "GameFramework/CharacterMovementComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp |
void SetBaseFromFloor
(
const FFindFloorResult & FloorResult
)
Update the base of the character, using the given floor result if it is walkable, or null if not. Calls SetBase().