UCharacterMovementComponent::SetRVOAvoidanceWeight

Store the AvoidanceWeight generated by the Avoidance Manager

Windows
MacOS
Linux

Override Hierarchy

IRVOAvoidanceInterface::SetRVOAvoidanceWeight()

UCharacterMovementComponent::SetRVOAvoidanceWeight()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp

Syntax

virtual void SetRVOAvoidanceWeight
(
    float Weight
)

Remarks

Store the AvoidanceWeight generated by the Avoidance Manager

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