UCheatManager::TestCollisionDistance

Test all volumes in the world to the player controller's view location

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h

Include

#include "GameFramework/CheatManager.h"

Source

/Engine/Source/Runtime/Engine/Private/CheatManager.cpp

Syntax

virtual void TestCollisionDistance()

Remarks

Test all volumes in the world to the player controller's view location

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