bDebugCapsuleSweepPawn

If we should should perform a debug capsule trace for pawns and draw results.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h

Include

#include "GameFramework/CheatManager.h"

Syntax

static bool bDebugCapsuleSweepPawn = false;

Remarks

If we should should perform a debug capsule trace for pawns and draw results. Toggled with DebugCapsuleSweepPawn()

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