UGameUserSettings::ApplySettings

Applies all current user settings to the game and saves to permanent storage (e.g. file), optionally checking for command line overrides.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h

Include

#include "GameFramework/GameUserSettings.h"

Source

/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp

Syntax

virtual void ApplySettings
(
    bool bCheckForCommandLineOverrides
)

Remarks

Applies all current user settings to the game and saves to permanent storage (e.g. file), optionally checking for command line overrides.

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