Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h |
Include |
#include "GameFramework/GameUserSettings.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp |
Applies all current user settings to the game and saves to permanent storage (e.g. file), optionally checking for command line overrides.