UGameUserSettings::GetLastConfirmedScreenResolution

Returns the last confirmed user setting for game screen resolution, in pixels.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h

Include

#include "GameFramework/GameUserSettings.h"

Source

/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp

Syntax

FIntPoint GetLastConfirmedScreenResolution() const

Remarks

Returns the last confirmed user setting for game screen resolution, in pixels.

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