UGameUserSettings::GetLastGPUBenchmarkResult

Returns the last GPU benchmark result (set by RunHardwareBenchmark)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h

Include

#include "GameFramework/GameUserSettings.h"

Syntax

float GetLastGPUBenchmarkResult() const

Remarks

Returns the last GPU benchmark result (set by RunHardwareBenchmark)

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