UGameUserSettings::GetResolutionScaleNormalized

Gets the current resolution scale as a normalized 0..1 value between MinScaleValue and MaxScaleValue.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h

Include

#include "GameFramework/GameUserSettings.h"

Source

/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp

Syntax

float GetResolutionScaleNormalized() const

Remarks

Gets the current resolution scale as a normalized 0..1 value between MinScaleValue and MaxScaleValue.

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