UGameUserSettings::LoadSettings

Loads the user settings from persistent storage

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h

Include

#include "GameFramework/GameUserSettings.h"

Source

/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp

Syntax

virtual void LoadSettings
(
    bool bForceReload
)

Remarks

Loads the user settings from persistent storage

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