Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h |
Include |
#include "GameFramework/GameUserSettings.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp |
static void RequestResolutionChange
(
int32 InResolutionX,
int32 InResolutionY,
EWindowMode::Type InWindowMode,
bool bInDoOverrides
)
Request a change to the specified resolution and window mode. Optionally apply cmd line overrides.