UGameUserSettings::SetFrameRateLimitCVar

Sets the frame rate limit CVar to the passed in value, 0.0 indicates no limit

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h

Include

#include "GameFramework/GameUserSettings.h"

Source

/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp

Syntax

static void SetFrameRateLimitCVar
(
    float InLimit
)

Remarks

Sets the frame rate limit CVar to the passed in value, 0.0 indicates no limit

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss