UGameUserSettings::SetPreferredFullscreenMode

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h

Include

#include "GameFramework/GameUserSettings.h"

Source

/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp

Syntax

void SetPreferredFullscreenMode
(
    int32 Mode
)

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