UMovementComponent::ConstrainNormalToPlane

Constrain a normal vector (of unit length) to the plane constraint, if enabled.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/MovementComponent.h

Include

#include "GameFramework/MovementComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/MovementComponent.cpp

Syntax

virtual FVector ConstrainNormalToPlane
(
    FVector Normal
) const

Remarks

Constrain a normal vector (of unit length) to the plane constraint, if enabled.

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