UNavMovementComponent::CanEverCrouch

Returns true if component can crouch

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/NavMovementComponent.h

Include

#include "GameFramework/NavMovementComponent.h"

Syntax

bool CanEverCrouch() const

Remarks

Returns true if component can crouch

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