UOnlineSession::HandleDisconnect

Called to tear down any online sessions and return to main menu

Windows
MacOS
Linux

Override Hierarchy

UOnlineSession::HandleDisconnect()

UOnlineSessionClient::HandleDisconnect()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineSession.h

Include

#include "GameFramework/OnlineSession.h"

Source

/Engine/Source/Runtime/Engine/Private/OnlineSession.cpp

Syntax

virtual void HandleDisconnect
(
    UWorld * World,
    class UNetDriver * NetDriver
)

Remarks

Called to tear down any online sessions and return to main menu

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