Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineSession.h |
Include |
#include "GameFramework/OnlineSession.h" |
virtual void OnPlayTogetherEventReceived
(
int32 UserIndex,
TArray< TSharedPtr< const FUniqueNetId >> UserIdList
)
Called when the play together system event is received on PS4