UPawnMovementComponent::SetUpdatedComponent

Overridden to only allow registration with components owned by a Pawn.

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PawnMovementComponent.h

Include

#include "GameFramework/PawnMovementComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/PawnMovementComponent.cpp

Syntax

virtual void SetUpdatedComponent
(
    USceneComponent * NewUpdatedComponent
)

Remarks

Overridden to only allow registration with components owned by a Pawn.

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