Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerInput.h |
Include |
#include "GameFramework/PlayerInput.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UserInterface/PlayerInput.cpp |
float GetMouseSensitivityY()
Returns the mouse sensitivity along the Y-axis, or 1.0 if none are known.