float Bounciness
Percentage of velocity maintained after the bounce in the direction of the normal of impact (coefficient of restitution). 1.0 = no velocity lost, 0.0 = no bounce. Ignored if bShouldBounce is false.
float Bounciness
Percentage of velocity maintained after the bounce in the direction of the normal of impact (coefficient of restitution). 1.0 = no velocity lost, 0.0 = no bounce. Ignored if bShouldBounce is false.