GetTargetRotation

Overload list

Windows
MacOS
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Name Description

Public function

*see

 

GetTargetRotation()

If this component is placed on a pawn, should it use the view/control rotation of the pawn where possible? When disabled, the component will revert to using the stored RelativeRotation of the component.

Public function Const

FRotator

 

GetTargetRotation()

Get the target rotation we inherit, used as the base target for the boom rotation.

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