GetCapsuleMesh

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Source

/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp

Syntax

void GetCapsuleMesh
(
    const FVector & Origin,
    const FVector & XAxis,
    const FVector & YAxis,
    const FVector & ZAxis,
    const FLinearColor & Color,
    float Radius,
    float HalfHeight,
    int32 NumSides,
    const FMaterialRenderProxy * MaterialRenderProxy,
    uint8 DepthPriority,
    bool bDisableBackfaceCulling,
    int32 ViewIndex,
    FMeshElementCollector & Collector
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss