GetCylinderMesh

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

GetCylinderMesh

(
    const FVector& Start,
    const FVector& End,
    float Radius,
    int32 Sides,
    const FMaterialRenderProxy* Ma...,
    uint8 DepthPriority,
    int32 ViewIndex,
    FMeshElementCollector& Collector
)

Draws a cylinder along the axis from Start to End.

Public function

void

 

GetCylinderMesh

(
    const FVector& Base,
    const FVector& XAxis,
    const FVector& YAxis,
    const FVector& ZAxis,
    float Radius,
    float HalfHeight,
    int32 Sides,
    const FMaterialRenderProxy* Ma...,
    uint8 DepthPriority,
    int32 ViewIndex,
    FMeshElementCollector& Collector
)

Public function

void

 

GetCylinderMesh

(
    const FMatrix& CylToWorld,
    const FVector& Base,
    const FVector& XAxis,
    const FVector& YAxis,
    const FVector& ZAxis,
    float Radius,
    float HalfHeight,
    uint32 Sides,
    const FMaterialRenderProxy* Ma...,
    uint8 DepthPriority,
    int32 ViewIndex,
    FMeshElementCollector& Collector
)

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