GetHalfSphereMesh

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Source

/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp

Syntax

void GetHalfSphereMesh
(
    const FVector & Center,
    const FVector & Radii,
    int32 NumSides,
    int32 NumRings,
    float StartAngle,
    float EndAngle,
    const FMaterialRenderProxy * MaterialRenderProxy,
    uint8 DepthPriority,
    bool bDisableBackfaceCulling,
    int32 ViewIndex,
    FMeshElementCollector & Collector,
    bool bUseSelectionOutline,
    HHitProxy * HitProxy
)

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