Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShaderType.h |
Include |
#include "MaterialShaderType.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp |
FString GetShadingModelFieldString
(
FMaterialShadingModelField ShadingModels,
const FShadingModelToStringDelegate & Delegate,
const FString & Delimiter
)
Converts an FMaterialShadingModelField to a string description, base on the passed in delegate.
Converts an FMaterialShadingModelField to a string description containing all the shading models present, delimited by "|"