HInterpEdInputInterface

Input interface hit proxy

Windows
MacOS
Linux

Inheritance Hierarchy

FRefCountedObject

HHitProxy

HInterpEdInputInterface

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/InterpolationHitProxy.h

Include

#include "InterpolationHitProxy.h"

Syntax

struct HInterpEdInputInterface : public HHitProxy

Remarks

Input interface hit proxy

Variables

Constructors

Name Description

Public function

HInterpEdInputInterface

(
    FInterpEdInputInterface* InObj...,
    const FInterpEdInputData& InData
)

Functions

Name Description

Public function Virtual Const

HHitProxyTyp...

 

GetType()

Public function Static

HHitProxyTyp...

 

StaticGetType()

Overridden from HHitProxy

Name Description

Public function Virtual

EMouseCursor...

 

GetMouseCursor()

Override to change the mouse based on what it is hovering over.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss